#3[i]% increased DMG, lasting for #4[i] turn(s). If the target is under a DoT state inflicted by the wearer, there is a #5[i]% base chance to upgrade the "Unarmored" state inflicted by the wearer to the "Cornered" state, which additionally increases the DMG the enemy target receives by #6[i]%, lasting for #4[i] turn(s). During this period, the wearer cannot inflict "Unarmored" on the target.">
Increases the wearer's Effect Hit Rate by #1[i]%. After the wearer uses Basic ATK, Skill, or Ultimate to attack an enemy target, there is a #2[i]% base chance to inflict "Unarmored" on the target. While in the Unarmored state, the enemy target receives #3[i]% increased DMG, lasting for #4[i] turn(s). If the target is under a DoT state inflicted by the wearer, there is a #5[i]% base chance to upgrade the "Unarmored" state inflicted by the wearer to the "Cornered" state, which additionally increases the DMG the enemy target receives by #6[i]%, lasting for #4[i] turn(s). During this period, the wearer cannot inflict "Unarmored" on the target.